Yang is a Senior Research Scientist at Google, and an affiliate faculty member in Computer Science & Engineering at the University of Washington. He earned a Ph.D. degree in Computer Science from the Chinese Academy of Sciences, and conducted postdoctoral research in EECS at the University of California at Berkeley.
Create apps everywhere — on all your devices! Keyboard optional. Share your programs with other people. Download the free app for Windows Phone, try the Web App in your browser! Explore all the programs on www.touchdevelop.com.
a micro, modular, Object-Oriented and concise JavaScript Library that simplifies HTML document traversing, event handling, and Ajax interactions for rapid mobile web development. It allows you to write powerful, flexible and cross-browser code with its elegant, well documented and micro coherent API.
Gentry Underwood: Why was there this strange gap in the market that we were able to move into? The gap was created by mobile devices themselves. It’s very natural when a new platform comes along to expect behavior to work as it did in the old platform, which means, for a smartphone, take a desktop email client and jam it down into the mobile device, because that’s all you know. You don’t know how people’s behavior is going to be different; you’ve never seen it before. Well, turns out we use our mobile phones really differently than we use our laptops. It’s taken us a while to figure that out and understand it, and that creates a design opportunity for a different kind of tool. Fundamentally, Mailbox is not an email client so much as it in an inbox, oriented around delightful processing.
interact.js is a standalone javascript module for handling single-pointer and multi-touch drags and gestures with powerful options such as inertia and snapping to grids or custom coordintes
The portfolio of interactive web developer Hakim El Hattab. Check out my latest projects, read about what I'm up to or browse through my interactive HTML5 experiments.
First goal of this work is to collect and expose a compilation of gestural interactions in Sci-Fi movies, providing a catalog to researchers as resource to future discussions. The second goal is to classify the collected data according to a series of criteria.
P. Quinn, and A. Cockburn. Proceedings of the 21st Annual Conference of the Australian Computer-Human Interaction Special Interest Group: Design: Open 24/7, page 185--192. New York, NY, USA, ACM, (2009)
G. Kurtenbach, G. Fitzmaurice, T. Baudel, and B. Buxton. Proceedings of the ACM SIGCHI Conference on Human factors in computing systems, page 35--42. New York, NY, USA, ACM, (1997)