Gone are the days when humans could interact with computers only via limited hardware devices like mouse & keyboards. With the recent developments in Virtual Reality, the interaction medium between humans & computers has changed drastically. This paper intends to put some light on the role played by hand gestures to provide inputs to the computer. Detection of gestures do not require any external device other than the webcam. The gameplay is about word formation using hand gestures specified by the user at the start of the game or by the predefined gestures
%0 Journal Article
%1 K__2015
%A Malde, Harsh K.
%A Gajara, Darshan D.
%A Sutar, Swapnil R.
%A Palkar, Bhakti N.
%D 2015
%I Auricle Technologies, Pvt., Ltd.
%J International Journal on Recent and Innovation Trends in Computing and Communication
%K computer gesture hand human interaction reality virtual vision
%N 2
%P 769--771
%R 10.17762/ijritcc2321-8169.150271
%T Hand Gesture based Game using MATLAB and Computer Vision Library
%U http://dx.doi.org/10.17762/ijritcc2321-8169.150271
%V 3
%X Gone are the days when humans could interact with computers only via limited hardware devices like mouse & keyboards. With the recent developments in Virtual Reality, the interaction medium between humans & computers has changed drastically. This paper intends to put some light on the role played by hand gestures to provide inputs to the computer. Detection of gestures do not require any external device other than the webcam. The gameplay is about word formation using hand gestures specified by the user at the start of the game or by the predefined gestures
@article{K__2015,
abstract = {Gone are the days when humans could interact with computers only via limited hardware devices like mouse & keyboards. With the recent developments in Virtual Reality, the interaction medium between humans & computers has changed drastically. This paper intends to put some light on the role played by hand gestures to provide inputs to the computer. Detection of gestures do not require any external device other than the webcam. The gameplay is about word formation using hand gestures specified by the user at the start of the game or by the predefined gestures},
added-at = {2015-08-04T08:31:10.000+0200},
author = {Malde, Harsh K. and Gajara, Darshan D. and Sutar, Swapnil R. and Palkar, Bhakti N.},
biburl = {https://www.bibsonomy.org/bibtex/20991626b0447544ef8cec7c2d440167e/ijritcc},
doi = {10.17762/ijritcc2321-8169.150271},
interhash = {c288c5a516976c82cf9729e17e3f91e8},
intrahash = {0991626b0447544ef8cec7c2d440167e},
journal = {International Journal on Recent and Innovation Trends in Computing and Communication},
keywords = {computer gesture hand human interaction reality virtual vision},
month = {february},
number = 2,
pages = {769--771},
publisher = {Auricle Technologies, Pvt., Ltd.},
timestamp = {2015-08-04T08:31:10.000+0200},
title = {Hand Gesture based Game using {MATLAB} and Computer Vision Library},
url = {http://dx.doi.org/10.17762/ijritcc2321-8169.150271},
volume = 3,
year = 2015
}