@gron

The Art of Multiprocessor Programming

. PODC '06: Proceedings of the twenty-fifth annual ACM symposium on Principles of distributed computing, page 1--2. New York, NY, USA, ACM, (2006)
DOI: http://doi.acm.org/10.1145/1146381.1146382

Abstract

Computer architecture is about to undergo, if not another revolution, then a vigorous shaking-up. The major chip manufacturers have, for the time being, simply given up trying to make processors run faster. Instead, they have recently started shipping "multicore" architectures, in which multiple processors (cores) communicate directly through shared hardware caches, providing increased concurrency instead of increased clock speed.As a result, system designers and software engineers can no longer rely on increasing clock speed to hide software bloat. Instead, they must somehow learn to make effective use of increasing parallelism. This adaptation will not be easy. Conventional synchronization techniques based on locks and conditions are unlikely to be effective in such a demanding environment. Coarse-grained locks, which protect relatively large amounts of data, do not scale, and fine-grained locks introduce substantial software engineering problem.Transactional memory is a computational model in which threads synchronize by optimistic, lock-free transactions. This synchronization model promises to alleviate many (not all) of the problems associated with locking, and there is a growing community of researchers working on both software and hardware support for this approach. This talk will survey the area, with a focus on open research problems.

Description

The art of multiprocessor programming

Links and resources

Tags

community

  • @gron
  • @dblp
@gron's tags highlighted