%0 Conference Paper
%1 thomas2006theory
%A Thomas, S.
%B Pervasive Computing and Communications Workshops, 2006. PerCom Workshops 2006. Fourth Annual IEEE International Conference on
%D 2006
%K Definition Design Game_Design Pervasive_Learning_Game
%P 5--pp
%T From theory to practice: on designing a pervasive learning game
@inproceedings{thomas2006theory,
added-at = {2011-09-01T12:51:41.000+0200},
author = {Thomas, S.},
biburl = {https://www.bibsonomy.org/bibtex/219001e4d531dc2ea03d73abc2b054431/altmann},
booktitle = {Pervasive Computing and Communications Workshops, 2006. PerCom Workshops 2006. Fourth Annual IEEE International Conference on},
interhash = {82fa4ba5dbbbadbfff6cf077c2a707fa},
intrahash = {19001e4d531dc2ea03d73abc2b054431},
keywords = {Definition Design Game_Design Pervasive_Learning_Game},
organization = {IEEE},
pages = {5--pp},
timestamp = {2011-09-01T12:51:41.000+0200},
title = {From theory to practice: on designing a pervasive learning game},
year = 2006
}