F. Dunn, and I. Parberry. A K Peters/CRC Press, Boca Raton, FL, Second edition, (2011)
Abstract
"This book presents the essential math needed to describe, simulate, and render a 3D world. It provides an introduction to mathematics for game designers, including fundamentals of coordinate spaces, vectors, and matrices, orientation in three dimensions, introduction to calculus and dynamics, graphics, and parametric curves"--Provided by publisher.
%0 Book
%1 dunn11
%A Dunn, Fletcher
%A Parberry, Ian
%C Boca Raton, FL
%D 2011
%I A K Peters/CRC Press
%K graphics quaternion textbook
%T 3D Math Primer for Graphics and Game Development
%X "This book presents the essential math needed to describe, simulate, and render a 3D world. It provides an introduction to mathematics for game designers, including fundamentals of coordinate spaces, vectors, and matrices, orientation in three dimensions, introduction to calculus and dynamics, graphics, and parametric curves"--Provided by publisher.
%7 Second
%@ 1439869812 9781439869819
@book{dunn11,
abstract = {"This book presents the essential math needed to describe, simulate, and render a 3D world. It provides an introduction to mathematics for game designers, including fundamentals of coordinate spaces, vectors, and matrices, orientation in three dimensions, introduction to calculus and dynamics, graphics, and parametric curves"--Provided by publisher.},
added-at = {2015-10-14T10:12:04.000+0200},
address = {Boca Raton, FL},
author = {Dunn, Fletcher and Parberry, Ian},
biburl = {https://www.bibsonomy.org/bibtex/22031188f3936e96ffe72582ed6892401/ytyoun},
edition = {Second},
interhash = {d4145f9e5843998a33ac5cf2ef191b75},
intrahash = {2031188f3936e96ffe72582ed6892401},
isbn = {1439869812 9781439869819},
keywords = {graphics quaternion textbook},
publisher = {A K Peters/CRC Press},
refid = {762689262},
timestamp = {2015-10-14T10:43:18.000+0200},
title = {3D Math Primer for Graphics and Game Development},
year = 2011
}