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Improving the experience of controlling avatars in camera-based games using physical input

, , , и . MULTIMEDIA '06: Proceedings of the 14th annual ACM international conference on Multimedia, стр. 73--76. New York, NY, USA, ACM Press, (2006)
DOI: http://doi.acm.org/10.1145/1180639.1180663

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Improving the experience of controlling avatars in camera-based games using physical input

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