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Collaborative Planning Gameplay from Disaster Response Practice

, , , , and . Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play, page 715--720. New York, NY, USA, ACM, (2015)
DOI: 10.1145/2793107.2810287

Abstract

Disaster response involves collaborative planning with contingencies, an activity rarely featured in gameplay. Working from years of ethnographic investigation of fire emergency response, urban search and rescue, and incident command, we develop design implications for game mechanics to support planning. We connect case studies of games that feature planning gameplay. Our objective is to inform future games for training disaster responders as well as gaming in general.

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