Natural walking can provide a compelling experience in immersive
virtual environments, but it remains an implementation challenge
due to the physical space constraints imposed on the size of the
virtual world. The use of redirection techniques is a promising
approach that relaxes the space requirements of natural walking by
manipulating the user’s route in the virtual environment, causing
the real world path to remain within the boundaries of the physical
workspace. In this paper, we present and apply a novel taxonomy
that separates redirection techniques according to their geometric
flexibility versus the likelihood that they will be noticed by users.
Additionally, we conducted a user study of three reorientation
techniques, which confirmed that participants were less likely
to experience a break in presence when reoriented using the
techniques classified as subtle in our taxonomy. Our results also
suggest that reorientation with change blindness illusions may
give the impression of exploring a more expansive environment
than continuous rotation techniques, but at the cost of negatively
impacting spatial knowledge acquisition.
%0 Conference Paper
%1 suma2012redirection
%A Suma, Evan
%A Bruder, Gerd
%A Steinicke, Frank
%A Krum, David
%A Bolas, Mark
%B IEEE Proceedings of Virtual Reality (VR)
%D 2012
%K locui myown
%P 43--46
%T A Taxonomy for Deploying Redirection Techniques in Immersive Virtual Environments
%U http://www.bibsonomy.org/documents/8555a6b60a58633a16a6bbb27dcb7a20/mcm/suma_ATaxonomyForDeploying.pdf
%X Natural walking can provide a compelling experience in immersive
virtual environments, but it remains an implementation challenge
due to the physical space constraints imposed on the size of the
virtual world. The use of redirection techniques is a promising
approach that relaxes the space requirements of natural walking by
manipulating the user’s route in the virtual environment, causing
the real world path to remain within the boundaries of the physical
workspace. In this paper, we present and apply a novel taxonomy
that separates redirection techniques according to their geometric
flexibility versus the likelihood that they will be noticed by users.
Additionally, we conducted a user study of three reorientation
techniques, which confirmed that participants were less likely
to experience a break in presence when reoriented using the
techniques classified as subtle in our taxonomy. Our results also
suggest that reorientation with change blindness illusions may
give the impression of exploring a more expansive environment
than continuous rotation techniques, but at the cost of negatively
impacting spatial knowledge acquisition.
@inproceedings{suma2012redirection,
abstract = {Natural walking can provide a compelling experience in immersive
virtual environments, but it remains an implementation challenge
due to the physical space constraints imposed on the size of the
virtual world. The use of redirection techniques is a promising
approach that relaxes the space requirements of natural walking by
manipulating the user’s route in the virtual environment, causing
the real world path to remain within the boundaries of the physical
workspace. In this paper, we present and apply a novel taxonomy
that separates redirection techniques according to their geometric
flexibility versus the likelihood that they will be noticed by users.
Additionally, we conducted a user study of three reorientation
techniques, which confirmed that participants were less likely
to experience a break in presence when reoriented using the
techniques classified as subtle in our taxonomy. Our results also
suggest that reorientation with change blindness illusions may
give the impression of exploring a more expansive environment
than continuous rotation techniques, but at the cost of negatively
impacting spatial knowledge acquisition.},
added-at = {2011-11-16T19:15:39.000+0100},
author = {Suma, Evan and Bruder, Gerd and Steinicke, Frank and Krum, David and Bolas, Mark},
biburl = {https://www.bibsonomy.org/bibtex/28555a6b60a58633a16a6bbb27dcb7a20/mcm},
booktitle = {IEEE Proceedings of Virtual Reality (VR)},
interhash = {707c927ca7ded2a5b88daeef33fb0f83},
intrahash = {8555a6b60a58633a16a6bbb27dcb7a20},
keywords = {locui myown},
pages = {43--46},
timestamp = {2014-01-10T17:17:09.000+0100},
title = {A Taxonomy for Deploying Redirection Techniques in Immersive Virtual Environments},
url = {http://www.bibsonomy.org/documents/8555a6b60a58633a16a6bbb27dcb7a20/mcm/suma_ATaxonomyForDeploying.pdf},
year = 2012
}