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Product behavior and appearance effects on experienced engagement during experiential and goal-directed tasks

, , and . DPPI '07: Proceedings of the 2007 conference on Designing pleasurable products and interfaces, (August 2007)

Abstract

This study examines how digital products can be designed towards increased levels of experienced engagement. An experiment was conducted in which 24 participants were asked to interact with a videogame that varied in behavior and appearance aspects during ...

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