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Using Semantic Traversers to create persistent knowledge-based Virtual Reality applications

, and . Virtuelle und Erweiterte Realität, 5. Workshop of the GI VR & AR special interest group, page 125-136. Shaker Verlag, (2008)

Abstract

This article introduces the concept of Semantic Traversers (STs) and exemplarily illustrates its utilization inside a Virtual Reality (VR) platform for multimodal construction. The development of reusable and parameterizable routines which are based on the concept of Semantic Reflection is described. These routines work on the Knowledge Representation Layer (KRL) of a simulation framework to realize complex application logic and data flow concepts like field routing. The KRL is implemented by a functionally extended semantic network. The ST development in C++ preserves real-time capabilities while the abstract description of data structures and application logic realizes a persistent and platform-independent representation of programs. The advantages of traverser representation through Semantic Reflection are elaborated. Finally, an editing tool is presented that enables developers to visualize and modify the semantic networks which are used to describe the application.

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