Abstract
State Machines is one of the artifacts used in the UML in order to represent dynamic behaviour. The need for a precise definition of the several artifacts of the UML (in particular State Machines) is widely accepted. With regard to this, in the paper we point out the need of establishing a clear distinction between a user-oriented precise definition and a machine-oriented precise definition. We claim also that, previous to the definition of any `precise State Machines' (for instance,...
Users
Please
log in to take part in the discussion (add own reviews or comments).