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Leveraging Machine-Executable Descriptive Knowledge in Design Science Research - The Case of Designing Socially-Adaptive Chatbots., , and . DESRIST, volume 11491 of Lecture Notes in Computer Science, page 76-91. Springer, (2019)Conceptualization of the Problem Space in Design Science Research., , , and . DESRIST, volume 11491 of Lecture Notes in Computer Science, page 18-31. Springer, (2019)Designing a Process Mining-Enabled Decision Support System for Business Process Standardization in ERP Implementation Projects., , and . BPM (Forum), volume 329 of Lecture Notes in Business Information Processing, page 228-244. Springer, (2018)A Taxonomy of Social Cues for Conversational Agents., , , and . Int. J. Hum. Comput. Stud., (2019)Using Gamification to Tackle the Cold-Start Problem in Recommender Systems., , , and . CSCW Companion, page 253-256. ACM, (2016)AskEris-A Many-to-One Communication Platform for Higher Education., , and . HICSS, page 21-30. IEEE Computer Society, (2012)A chatbot response generation system., , and . MuC, page 333-341. ACM, (2020)Ontology Merging for Federated Ontologies on the Semantic Web., and . OIS@IJCAI, volume 47 of CEUR Workshop Proceedings, CEUR-WS.org, (2001)Accessing the Design Science Knowledge Base - A Search Engine for the Accumulation of Knowledge Across Decentrally Organized Publications., , and . DESRIST, volume 13873 of Lecture Notes in Computer Science, page 266-278. Springer, (2023)On Knowledgeable Unsupervised Text Mining, , , and . Text Mining, (2003)