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Map-based Visualization of Item Spaces for Increasing Transparency and Control in Recommender Systems

, , and . Proceedings of Mensch und Computer 2019 on - MuC\textquotesingle19, page 695-699. ACM Press, (2019)
DOI: 10.1145/3340764.3344893

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Ein Online-Spiel zur Benennung latenter Faktoren in Empfehlungssystemen., , and . Mensch & Computer, Gesellschaft für Informatik e.V., (2018)Exploring Mental Models for Transparent and Controllable Recommender Systems: A Qualitative Study, , and . Proceedings of the 28th ACM Conference on User Modeling, Adaptation and Personalization, page 183-191. ACM, (July 2020)NewsViz: Depicting and Controlling Preference Profiles Using Interactive Treemaps in News Recommender Systems, , and . Proceedings of the 28th ACM Conference on User Modeling, Adaptation and Personalization, page 126-135. ACM, (July 2020)Let Me Explain: Impact of Personal and Impersonal Explanations on Trust in Recommender Systems, , , , and . Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems - CHI \textquotesingle19, page 1-12. ACM Press, (2019)Ein kollaboratives Task-Management-System mit spielerischen Elementen., , and . Mensch & Computer Workshopband, Gesellschaft für Informatik e.V., (2018)3D-Visualisierung zur Eingabe von Präferenzen in Empfehlungssystemen., , and . Mensch & Computer, page 123-132. De Gruyter Oldenbourg, (2015)LittleMissFits: Ein Game-With-A-Purpose zur Evaluierung subjektiver Verständlichkeit von latenten Faktoren in Empfehlungssystemen., , , and . Mensch & Computer Workshopband, Gesellschaft für Informatik e.V., (2019)Map-based Visualization of Item Spaces for Increasing Transparency and Control in Recommender Systems, , and . Proceedings of Mensch und Computer 2019 on - MuC\textquotesingle19, page 695-699. ACM Press, (2019)Eine Sandbox zur physisch-virtuellen Exploration von Ausgrabungsstätten., , , and . Mensch & Computer Workshopband, Gesellschaft für Informatik e.V., (2017)