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Comparison of Data Encodings and Machine Learning Architectures for User Identification on Arbitrary Motion Sequences

, , and . Proceedings of the IEEE International conference on artificial intelligence & Virtual Reality (IEEE AIVR), IEEE, (2022)
DOI: 10.1109/AIVR56993.2022.00010

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An approach for a cross-platform utilization of interactive content., , and . CCNC, page 357-361. IEEE, (2011)Exploiting Ontologies for better Recommendations., and . GI Jahrestagung (1), volume P-175 of LNI, page 565-570. GI, (2010)Comparison of Data Encodings and Machine Learning Architectures for User Identification on Arbitrary Motion Sequences, , and . Proceedings of the IEEE International conference on artificial intelligence & Virtual Reality (IEEE AIVR), IEEE, (2022)Motion Learning Toolbox – A Python library for preprocessing of XR motion tracking data for machine learning applications, , and . GitHub Repository, (2023)cschell/who-is-alyx: v2.1., , , and . (April 2023)Targeting more relevant, contextual recommendations by exploiting domain knowledge., , and . HetRec@RecSys, page 57-62. ACM, (2010)Motion Passwords, , , , , and . (2024)Using a Semantic Multidimensional Approach to create a Contextual Recommender System, and . Proceedings of LWA2010 - Workshop-Woche: Lernen, Wissen & Adaptivitaet, Kassel, Germany, (2010)Effect of Data Degradation on Motion Re-Identification, , , , , , and . 2024 IEEE 25th International Symposium on a World of Wireless, Mobile and Multimedia Networks (WoWMoM), (2024)Versatile User Identification in Extended Reality using Pretrained Similarity-Learning, , , , and . (February 2023)