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Design and Implementation of a Common Dataset for Comparison and Evaluation of Diminished Reality Methods.

, , , , , and . ISMAR Adjunct, page 212-213. IEEE Computer Society, (2017)

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Dent-softness illusion in mixed reality space: Further experiments and considerations., , , , and . VR, page 153-154. IEEE Computer Society, (2013)A Two-by-Two Mixed Reality System That Merges Real and Virtual Worlds in Both Audio and Visual Senses., , , , and . ISMAR, page 203-206. IEEE Computer Society, (2007)Background Image Registration as a Post-Processing Technique in Diminished Reality Rendering Procedures., , , , , and . ISMAR Adjunct, page 200-201. IEEE Computer Society, (2017)Daichi's artworking: enjoyable painting and handcrafting with new ToolDevices., , , , and . SIGGRAPH ASIA Art Gallery & Emerging Technologies, page 64-65. ACM, (2009)Touch & detach: physics-based unbinding and observation of complex virtual objects in 3d space., , , , and . CHI Extended Abstracts, page 1661-1666. ACM, (2012)Setting of document importance based on analysis of user's usual working., , , and . ITS, page 365-368. ACM, (2013)Enjoyable carving with ChiselDevice in mixed reality space., , , , and . VRST, page 59:1-59:2. ACM, (2017)Tap-tap menu: body touching for virtual interactive menus., , , , , and . VRST, page 57:1-57:2. ACM, (2018)On-site real-time 3D match move for MR-based previsualization with relighting., , , , , and . SIGGRAPH Talks, ACM, (2010)Selection and Manipulation Methods for a Menu Widget on the Human Forearm., , , , and . CHI Extended Abstracts, page 357-360. ACM, (2017)