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Deep Learning Enhanced Extended Depth-of-Field for Thick Blood-Film Malaria High-Throughput Microscopy., , , , , , , , , and 3 other author(s). CoRR, (2019)Haptics in virtual environments: taxonomy, research status, and challenges., and . Comput. Graph., 21 (4): 393-404 (1997)Synchronization control for physics-based collaborative virtual environments with shared haptics., , , and . Adv. Robotics, 21 (9): 1001-1029 (2007)Efficient Point-Based Rendering Techniques for Haptic Display of Virtual Objects., , and . Presence Teleoperators Virtual Environ., 8 (5): 477-491 (1999)Virtual Environment System in Support of a Traditional Orientation and Mobility Rehabilitation Program for People Who Are Blind., , and . Presence Teleoperators Virtual Environ., 22 (3): 235-254 (2013)Continuous shared control for stabilizing reaching and grasping with brain-machine interfaces., , , , , , and . IEEE Trans. Biomed. Eng., 53 (6): 1164-1173 (2006)Tangential versus Normal Displacements of Skin: Relative Effectiveness for Producing Tactile Sensations., and . Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, page 121-128. IEEE Computer Society, (2002)The Role of Torque in Haptic Perception of Object Location in Virtual Environments., and . HAPTICS, page 302-309. IEEE Computer Society, (2003)The Muscle Activation Method: An Approach to Impedance Control of Brain-Machine Interfaces Through a Musculoskeletal Model of the Arm., , , , , and . IEEE Trans. Biomed. Eng., 54 (8): 1520-1529 (2007)Ray-Based Haptic Rendering: Force and Torque Interactions between a Line Probe and 3D Objects in Virtual Environments., , and . Int. J. Robotics Res., 19 (7): 668-683 (2000)