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Gamification for Improving IT Service Incident Management.

, , , and . SPICE, volume 770 of Communications in Computer and Information Science, page 371-383. Springer, (2017)

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Gamification for Improving IT Service Incident Management., , , and . SPICE, volume 770 of Communications in Computer and Information Science, page 371-383. Springer, (2017)Modelado y simulación de la evaluación heurística de usabilidad., , and . JISBD, page 193-202. (2006)Applying Agent-Based Simulation to the Improvement of Agile Software Management., , , and . SPICE, volume 770 of Communications in Computer and Information Science, page 173-186. Springer, (2017)Using a Dynamic Model to Simulate the Heuristic Evaluation of Usability., , and . INTERACT (2), volume 5727 of Lecture Notes in Computer Science, page 912-915. Springer, (2009)Using simulation to aid decision making in managing the usability evaluation process., , , and . Inf. Softw. Technol., (2015)Decision-making in IT service management: a simulation based approach., , , and . Decis. Support Syst., (2014)Vary: An IDE for Designing Algorithms and Measuring Quality., , , , , and . ISD, Lund University / Association for Information Systems, (2018)The Influence of the Faculty Attitude on the Adoption of ICTs' Innovations for Learning Purposes: Analysis of a Shared Web., , and . EC-TEL, volume 5192 of Lecture Notes in Computer Science, page 58-61. Springer, (2008)Analyzing a firm's international portfolio of technological knowledge: A declarative ontology-based OWL approach for patent documents., , , , and . Adv. Eng. Informatics, 27 (3): 358-365 (2013)The importance of trusting beliefs linked to the corporate website for diffusion of recruiting-related online innovations., , and . Inf. Technol. Manag., 11 (4): 177-189 (2010)