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InViG: Benchmarking Interactive Visual Grounding with 500K Human-Robot Interactions., , , and . CoRR, (2023)Simultaneous Semantic and Collision Learning for 6-DoF Grasp Pose Estimation., , , , , and . IROS, page 3571-3578. IEEE, (2021)SOLO: Segmenting Objects by Locations., , , , and . ECCV (18), volume 12363 of Lecture Notes in Computer Science, page 649-665. Springer, (2020)Adversarial Option-Aware Hierarchical Imitation Learning., , , , , , and . ICML, volume 139 of Proceedings of Machine Learning Research, page 5097-5106. PMLR, (2021)HyperNet: Towards Accurate Region Proposal Generation and Joint Object Detection., , , and . CVPR, page 845-853. IEEE Computer Society, (2016)Towards Unified Interactive Visual Grounding in The Wild., , , , , and . ICRA, page 3288-3295. IEEE, (2024)What Matters in Training a GPT4-Style Language Model with Multimodal Inputs?, , , , , , , , and . NAACL-HLT, page 7937-7964. Association for Computational Linguistics, (2024)SOLOv2: Dynamic, Faster and Stronger., , , , and . CoRR, (2020)Generative Category-Level Shape and Pose Estimation with Semantic Primitives., , , , , , and . CoRL, volume 205 of Proceedings of Machine Learning Research, page 1390-1400. PMLR, (2022)Dense Contrastive Learning for Self-Supervised Visual Pre-Training., , , , and . CVPR, page 3024-3033. Computer Vision Foundation / IEEE, (2021)