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Methodological Challenges in the Study of Technology Use at Home., , and . HOIT, volume 173 of IFIP Conference Proceedings, page 45-60. Kluwer, (2000)Designing for Children's Collective Music Making: How Spatial Orientation and Configuration Matter., , , , , and . NordiCHI, page 60. ACM, (2016)Framing open-ended and constructive play with emerging interactive materials., , and . IDC, page 150-159. ACM, (2015)Remarkable computing: the challenge of designing for the home.. CHI Extended Abstracts, page 1445-1448. ACM, (2004)Squeeze: designing for playful experiences among co-located people in homes.. CHI Extended Abstracts, page 2609-2614. ACM, (2007)Aesthetic interaction: a pragmatist's aesthetics of interactive systems., , , and . Conference on Designing Interactive Systems, page 269-276. ACM, (2004)Sensitizing Concepts for Socio-spatial Literacy in HCI., , , and . CHI, page 6449-6460. ACM, (2017)Politics at the interface: a Foucauldian power analysis., and . NordiCHI, page 695-698. ACM, (2010)A visit to the 'new Utopia': revitalizing democracy, emancipation and quality in co-operative design., , and . NordiCHI, page 171-179. ACM, (2004)Staging Reflections on Ethical Dilemmas in Machine Learning: A Card-Based Design Workshop for High School Students., , and . Conference on Designing Interactive Systems, page 1211-1222. ACM, (2020)