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CVE Technology Development Based on Real World Application and User Needs., , , and . WETICE, page 12-20. IEEE Computer Society, (2000)Anatomy of BioJS, an open source community for the life sciences, , , , , , , , , and 11 other author(s). eLife, (Jul 8, 2015)Absorption, dissociation, locus of control and presence in virtual reality., , and . Comput. Hum. Behav., 23 (3): 1347-1354 (2007)BioXSD: the common data-exchange format for everyday bioinformatics web services., , , , , , , , , and 2 other author(s). Bioinform., (2010)Navigation, Wayfinding and Place Experience within a Virtual City., , , , and . Presence Teleoperators Virtual Environ., 9 (5): 435-447 (2000)The EMBRACE web service collection., , , , , , , , , and 15 other author(s). Nucleic Acids Res., 38 (Web-Server-Issue): 683-688 (2010)Low-complexity regions within protein sequences have position-dependent roles., , , , , and . BMC Syst. Biol., (2010)Scientific Lenses over Linked Data: An Approach to Support Task Specific Views of the Data. A Vision., , , , , , , , and . LISC@ISWC, volume 951 of CEUR Workshop Proceedings, CEUR-WS.org, (2012)Iota: An Approach to Physically-Based Modelling in Virtual Environments., , and . VR, page 287-288. IEEE Computer Society, (2001)DIVIPRO: Distributed Interactive VIrtual PROtotoyping., , , , , and . SIGGRAPH Abstracts and Applications, page 170. ACM, (2002)