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Dark Gold: Statistical Properties of Clandestine Networks in Massively Multiplayer Online Games.

, , , , and . SocialCom/PASSAT, page 201-208. IEEE Computer Society, (2010)

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Structure and Dynamics of Coauthorship, Citation, and Impact within CSCW., , , and . CoRR, (2013)Designing online experiments: Citizen science approaches to research., , , , , , , , , and 1 other author(s). CSCW Companion, page 498-502. ACM, (2016)As real as real? Macroeconomic behavior in a large-scale virtual world., , , , , , and . New Media Soc., 11 (5): 685-707 (2009)The Crowd is the Territory: Assessing Quality in Peer-Produced Spatial Data During Disasters., , , , and . Int. J. Hum. Comput. Interact., 34 (4): 295-310 (2018)Visual Narratives and Collective Memory across Peer-Produced Accounts of Contested Sociopolitical Events., , and . ACM Trans. Soc. Comput., 3 (1): 4:1-4:20 (2020)The Evolution and Consequences of Peer Producing Wikipedia's Rules., and . ICWSM, page 112-121. AAAI Press, (2017)Community, impact and credit: where should i submit my papers?, , , , , , , and . CSCW Companion, page 89-94. ACM, (2013)Energy-Efficient Load Balancing Ant Based Routing Algorithm for Wireless Sensor Networks., , , , and . IEEE Access, (2019)Trust Amongst Rogues? A Hypergraph Approach for Comparing Clandestine Trust Networks in MMOGs., , , , and . ICWSM, The AAAI Press, (2011)The World Is Our Classroom: Developing a Model for International Virtual Internships - The Global Innovations Project., , , , , , and . CSEDU (1), page 297-303. SCITEPRESS, (2022)