Author of the publication

Watching inside the Screen: Digital Activity Monitoring for Task Recognition and Proactive Information Retrieval.

, , and . Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 1 (3): 109:1-109:23 (2017)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

Saving is fun: designing a persuasive game for power conservation., , , , , , , , , and 2 other author(s). Advances in Computer Entertainment Technology, page 16. ACM, (2011)Why do Users Issue Good Queries?: Neural Correlates of Term Specificity., , , and . SIGIR, page 375-384. ACM, (2019)Near real time energy monitoring for end users: Requirements and sample applications., , , , , , and . SmartGridComm, page 451-456. IEEE, (2011)OUTMedia - Symbiotic Service for Music Discovery in Urban Augmented Reality., , , and . Symbiotic, volume 8820 of Lecture Notes in Computer Science, page 61-71. Springer, (2014)Web-Based Public-Screen Gaming: Insights from Deployments., , , , , , , and . IEEE Pervasive Computing, 15 (3): 40-46 (2016)Introducing Kupla UI: a generic interactive wall user interface based on physics modeled spherical content widgets., , , , and . ITS, page 301-304. ACM, (2013)Theory-Driven Collocated CMC: A Study of Collocated Mediated Interaction as a Public Sphere., , , and . CHI, page 4534-4547. ACM, (2017)Characterizing Visualization Insights through Entity-Based Interaction: An Exploratory Study., , and . CoRR, (2022)Evoking Physiological Synchrony and Empathy Using Social VR With Biofeedback., , , , , , and . IEEE Trans. Affect. Comput., 13 (2): 746-755 (2022)Touching Virtual Humans: Haptic Responses Reveal the Emotional Impact of Affective Agents., , , , , and . IEEE Trans. Affect. Comput., 14 (1): 331-342 (January 2023)