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Investigating Crowdsourced Help Facilities for Enhancing User Guidance.

, , , and . IMET, page 27-30. Eurographics, (2023)

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Rethinking real-time strategy games for virtual reality, , , and . Proceedings of the 13th International Conference on the Foundations of Digital Games, page 1--6. (2018)Engineering a Showcase of Virtual Reality Exposure Therapy, , , and . 2019 11th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games), page 1--2. IEEE, (2019)femtoPro: virtual-reality interactive training simulator of an ultrafast laser laboratory, , , , , , , and . Applied Physics B, (April 2023)Interactive Self-Assembling Agent Ensembles, and . Proceedings of the 1st Games Technology Summit, (2021)Engineering a Showcase of Virtual Reality Exposure Therapy, , , and . 2019 11th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games), page 1-2. IEEE, (September 2019)femtoPro: Ultrafast Phenomena in Virtual Reality, , , , , , and . The International Conference on Ultrafast Phenomena (UP) 2022 (2022), paper W4A.42, page W4A.42. Optica Publishing Group, (July 2022)An Integrated Design of World-in-Miniature Navigation in Virtual Reality, and . 15th International Conference on the Foundations of Digital Games (FDG), page 1--9. Bugibba, Malta, ACM, (2020)Rethinking real-time strategy games for virtual reality, , , and . Proceedings of the 13th International Conference on the Foundations of Digital Games, page 31:1-31:6. ACM, (August 2018)Stigmergic, Diegetic Guidance of Swarm Construction, , and . 2021 IEEE International Conference on Autonomic Computing and Self-Organizing Systems Companion (ACSOS-C), page 226-231. (2021)Investigating Crowdsourced Help Facilities for Enhancing User Guidance, , , and . International Conference on Interactive Media, Smart Systems and Emerging Technologies (IMET), The Eurographics Association, (2023)