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Popularity prediction in content delivery networks., , , and . PIMRC, page 2083-2088. IEEE, (2015)A game theory-based approach for robots deploying wireless sensor nodes., , , and . IWCMC, page 557-562. IEEE, (2015)Coalition game for video content clustering in content delivery networks., , , , , and . CCNC, page 407-413. IEEE, (2017)Experiments with the MOST multicast protocol in a wireless multi-hop network., , , and . IWCMC, page 1039-1044. IEEE, (2011)Atomic broadcast in one phase., and . ACM SIGOPS European Workshop, ACM, (1990)End-to-end response time with fixed priority scheduling: trajectory approach versus holistic approach., , and . Int. J. Commun. Syst., 18 (1): 37-56 (2005)Introducing Service Differentiation in a Bluetooth Piconet., and . NETWORKING, volume 3042 of Lecture Notes in Computer Science, page 1401-1407. Springer, (2004)Evaluation of the Energy Consumption in MANET., , , and . ADHOC-NOW, volume 4104 of Lecture Notes in Computer Science, page 170-183. Springer, (2006)Mobile ad-hoc networks and QoS demanding applications., , , and . MWCN, World Scientific, (2003)ARMA based popularity prediction for caching in Content Delivery Networks., , and . Wireless Days, page 113-120. IEEE, (2017)