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ALTERNE: Intelligent Virtual Environments for Virtual Reality Art

, , , , , , , and . Smart Graphics, volume 3031 of Lecture Notes in Computer Science, Springer Berlin Heidelberg, (2004)
DOI: 10.1007/978-3-540-24678-7_3

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Alpha IVBO - Construction of a Scale to Measure the Illusion of Virtual Body Ownership., , , and . CHI Extended Abstracts, page 2875-2883. ACM, (2017)Event-based Causality in Virtual Reality, , , , and . Systems, Man and Cybernetics, 1, page 156-163. IEEE International Conference, (2004)Immersive FPS Games: User Experience and Performance, , , , , and . Proceedings of the 2013 ACM International Workshop on Immersive Media Experiences, page 7--12. New York, NY, USA, ACM, (2013)Input Device Adequacy for Multimodal and Bimanual Object Manipulation in Virtual Environments, , , , and . Virtuelle und Erweiterte Realität, 10. Workshop der GI-Fachgruppe VR/AR, page 145--156. Shaker Verlag, (September 2013)Finally on Par?! Multimodal and Unimodal Interaction for Open Creative Design Tasks in Virtual Reality, , , , , and . Proceedings of the 2020 International Conference on Multimodal Interaction, page 222–231. New York, NY, USA, Association for Computing Machinery, (2020)Best Paper Nominee 🏆.Journey Through a Virtual Tunnel: Simulated Motion and its Effects on the Experience of Time, , , , , , , and . Frontiers in Virtual Reality, (2023)Influence of Avatar Realism on Stressfull Situation in VR, , , and . Proceedings of the IEEE VR 2015, page 227-228. (2015)Time Perception Research in Virtual Reality: Lessons Learned., , , and . MuC (Workshopband), Gesellschaft für Informatik e.V., (2023)Pushing Out the Classroom Walls: A Scalability Benchmark for a Virtual Audience Behaviour Model in Virtual Reality., , , , , and . MuC (Workshopband), Gesellschaft für Informatik e.V., (2020)Anthropomorphism and Illusion of Virtual Body Ownership., , and . ICAT-EGVE, page 1-8. Eurographics Association, (2015)