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Incentives, Motivation, Participation, Games: Human Computation for Linked Data.

, and . LDSI@FIA, volume 700 of CEUR Workshop Proceedings, CEUR-WS.org, (2010)

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Semantic Data Management (Dagstuhl Seminar 12171)., , , , , , , , , and . Dagstuhl reports, 2 (4): 39--65 (2012)Crowdsourcing and the Semantic Web (Dagstuhl Seminar 14282), , , , and . Dagstuhl Reports, 4 (7): 25-51 (2014)Enabling Collaborative eHealth through Triplespace Computing., , , , and . WETICE, page 80-85. IEEE Computer Society, (2007)A Coordination Model for Triplespace Computing., , and . COORDINATION, volume 4467 of Lecture Notes in Computer Science, page 1-18. Springer, (2007)'/Command' and Conquer: Analysing Discussion in a Citizen Science Game., , , , and . WebSci, page 26:1-26:10. ACM, (2015)Ranking Knowledge Graphs By Capturing Knowledge about Languages and Labels., , , and . K-CAP, page 21-28. ACM, (2019)A Multivalued Emotion Lexicon Created and Evaluated by the Crowd., , , and . SNAMS, page 355-362. IEEE, (2018)Dataset search: a survey, , , , , , and . (2019)cite arxiv:1901.00735Comment: 20 pages, 153 references.Enhancing Public Procurement in the European Union Through Constructing and Exploiting an Integrated Knowledge Graph, , , , , , , , , and 1 other author(s). International Semantic Web Conference, page 430--446. Springer, Cham, (2020)Human Intelligence in the Process of Semantic Content Creation., and . World Wide Web, 13 (1-2): 33-59 (2010)