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Imperium Romanum: Roms Provinzen an Neckar, Rhein und Donau: Begleitband zur Ausstellung des Landes Baden-Württemberg im Kunstgebäude Stuttgart vom 1. Oktober 2005 bis 8. Januar 2006

, and (Eds.) Theiss, Stuttgart, (2005)

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Assessing Automatic Approach-Avoidance Behavior in an Immersive Virtual Environment., , , and . Frontiers Virtual Real., (2021)A Taxonomy of Interaction Techniques for Immersive Augmented Reality based on an Iterative Literature Review., , , , , and . ISMAR, page 431-440. IEEE, (2021)Stereoscopic Video See-Through Head-Mounted Displays for Laser Safety: An Empirical Evaluation at Advanced Optics Laboratories., , , , , , , and . ISMAR, page 112-120. IEEE, (2022)Kooperative Medienumgebungen für das Reisebüro der Zukunft., , , and . MuC, page 97-106. Oldenbourg Verlag, (2008)Präattentive Wahrnehmung von Farbe bei der Gestaltrichtung Flat Design., , and . MuC, page 391-394. Gesellschaft für Informatik e.V., (2017)Interactive VRS-NeRF: Lightning fast Neural Radiance Field Rendering for Virtual Reality., , , , , and . SUI, page 52:1-52:3. ACM, (2023)When Joy Matters: The Importance of Hedonic Stimulation in Collocated Collaboration with Large-Displays., and . INTERACT (2), volume 5727 of Lecture Notes in Computer Science, page 618-629. Springer, (2009)Finanzdienstleistungen - Möglichkeiten und Grenzen eines ganzheitlichen Angebotes. Cuvillier, Göttingen, 1. Aufl edition, (2001)The Continuity of Locomotion: Rethinking Conventions for Locomotion and its Visualization in Shared Virtual Reality Spaces., , , and . ACM Trans. Graph., 41 (6): 211:1-211:14 (2022)Would You Go to a Virtual Doctor? A Systematic Literature Review on User Preferences for Embodied Virtual Agents in Healthcare., , , , and . ISMAR, page 672-682. IEEE, (2023)