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Software Professionals are Not Directors: What Constitutes a Good Video?

, and . D4RE@RE, page 18-21. IEEE Computer Society, (2018)

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Enriching Requirements Specifications with Videos - The Use of Videos to Support Requirments Communication, , and . Gesellschaft für Informatik, Fachgruppentreffen Requirements Engineering, Kaiserslautern, (2017)Different Perspectives on Project Success - When Communication Is Not The Same, , , , and . Product-Focused Software Process Improvement: 18th International Conference, PROFES 2017, Innsbruck, Austria, Proceedings, Springer International Publishing, (2017)Tool-Supported Experiments for Continuously Collecting Data of Subjective Video Quality Assessments During Video Playback, , and . CoRR, (2019)Vision Meets Visualization: Are Animated Videos an Alternative?, , , and . Requirements Engineering: Foundation for Software Quality, page 277--292. Cham, Springer International Publishing, (2020)Meetings and Mood--Related or Not? Insights from Student Software Projects, and . arXiv preprint arXiv:2207.01409, (2022)SciQA benchmark: Dataset and RDF dump (Version 5), , , , , , , , , and 3 other author(s). https://doi.org/10.5281/zenodo.7727922, (March 2023)Accessed on YYYY-MM-DD..KGMM - A Maturity Model for Scholarly Knowledge Graphs Based on Intertwined Human-Machine Collaboration., , , and . ICADL, volume 13636 of Lecture Notes in Computer Science, page 253-269. Springer, (2022)Wie interagieren UX-Professionals mit ihrem Umfeld und ihren Kollegen?, , , , and . UP, Gesellschaft für Informatik e.V. / German UPA e.V., (2019)KG-EmpiRE: A Community-Maintainable Knowledge Graph of Empirical Research in Requirements Engineering., , , and . Software Engineering, volume P-343 of LNI, page 49-50. Gesellschaft für Informatik e.V., (2024)Meetings and Mood - Related or Not? Insights from Student Software Projects (Summary)., and . Software Engineering, volume P-332 of LNI, page 73-74. Gesellschaft für Informatik e.V., (2023)