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Virtual Worlds as a Healing Modality for Returning Soldiers and Veterans.

, , , and . Annual Review of Cybertherapy and Telemedicine, volume 144 of Studies in Health Technology and Informatics, IOS Press, (2009)

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Report on a Preliminary Study Using Breath Control and a Virtual Jogging Scenario as Biofeedback for Resilience Training., , and . HCI (2), volume 6762 of Lecture Notes in Computer Science, page 474-480. Springer, (2011)Virtual Worlds and Avatars as the New Frontier of Telehealth Care., , , and . Annual Review of Cybertherapy and Telemedicine, volume 181 of Studies in Health Technology and Informatics, IOS Press, (2012)I want my virtual friends to be life size!: adapting Second Life to multi-screen projected environments., , and . SIGGRAPH Posters, page 60:1. ACM, (2010)Embodied Conversational Agent Avatars in Virtual Worlds: Making Today's Immersive Environments More Responsive to Participants., , , and . Believable Bots, Springer, (2012)Checkpoint Exercise: Training with Virtual Actors in Virtual Worlds., , , , , , and . IVA, volume 6895 of Lecture Notes in Computer Science, page 453-454. Springer, (2011)Method for Custom Facial Animation and Lip-Sync in an Unsupported Environment, Second LifeTM., and . IVA, volume 5773 of Lecture Notes in Computer Science, page 556-557. Springer, (2009)The eHealth Arena and Online Virtual Worlds: A New Paradigm for Internet Delivered Health Care., and . Int. J. Gaming Comput. Mediat. Simulations, 5 (3): 27-42 (2013)ANSIBLE: A Virtual World Ecosystem for Improving Psycho-Social Well-being., , , , , , , , , and . HCI (10), volume 9740 of Lecture Notes in Computer Science, page 532-543. Springer, (2016)Storytelling with Storyteller Agents in Second Life®., , , and . CW, page 165-170. IEEE Computer Society, (2012)Maintaining Psycho-Social Health on the Way to Mars and Back., , , , , , , , and . VRIC, page 3:1-3:7. ACM, (2015)