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Be Part Of It: Spectator Experience in Gaming and Esports., , , , , , and . CHI Extended Abstracts, page 1-7. ACM, (2020)Towards an Open Standard for Gameplay Metrics., , , and . CHI PLAY (Companion), page 399-406. ACM, (2018)Explaining and exploring job recommendations: a user-driven approach for interacting with knowledge-based job recommender systems., , , , , and . RecSys, page 60-68. ACM, (2019)Supporting learning by considering emotions: tracking and visualization a case study., , , , , and . LAK, page 254-263. ACM, (2016)Learning HCI and InfoVis in the Open., , , , , and . HCIV, volume 8345 of Lecture Notes in Computer Science, page 8-16. Springer, (2011)LARAe: Learning analytics reflection & awareness environment., , , and . ARTEL@EC-TEL, volume 1238 of CEUR Workshop Proceedings, page 85-87. CEUR-WS.org, (2014)Supporting job mediator and job seeker through an actionable dashboard., , and . IUI, page 121-131. ACM, (2019)Supporting job mediator and job seeker through an actionable dashboard, , and . Proceedings of the 24th International Conference on Intelligent User Interfaces, page 121-131. ACM, (March 2019)Tracking Data in Open Learning Environments., , , , , and . J. Univers. Comput. Sci., 21 (7): 976-996 (2015)Learning Dashboards., , and . J. Learn. Anal., 1 (3): 199-202 (November 2014)