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Establishing Interaction between Machine and Medaka using Deep Q-Network.

, , and . EAI Endorsed Trans. Creative Technol., 3 (9): e3 (2016)

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Reproduction of swarm behavior by learning individual rules using neural network., , and . SII, page 847-852. IEEE, (2017)Effects of observed motion speed on segmenting behavioral intention., , , and . RO-MAN, page 304-307. IEEE, (2012)Coordinated behavior between visually coupled dyads., , , , and . AH, page 23. ACM, (2011)Effective galvanic vestibular stimulation in synchronizing with ocular movement., , , , , and . AH, page 28. ACM, (2011)Adaptive Coupling and Intersubjectivity in Simulated Turn-Taking Behaviour., and . ECAL, volume 2801 of Lecture Notes in Computer Science, page 336-345. Springer, (2003)Harmony Team., , , , and . RoboCup, volume 2019 of Lecture Notes in Computer Science, page 449-452. Springer, (2000)Effect of the Number of Users and Bias of Users' Preference on Recommender Systems., , , and . IDEAL, volume 4881 of Lecture Notes in Computer Science, page 1112-1121. Springer, (2007)Artificial Life Next Generation Perspectives: Echoes from the 2018 Conference in Tokyo., , , , and . Artif. Life, 26 (1): 1-4 (2020)Adaptability and Diversity in Simulated Turn-taking Behavior., and . Artif. Life, 10 (4): 361-378 (2004)Extended homeostatic adaptation model with metabolic causation in plasticity mechanism - toward constructing a dynamic neural network model for mental imagery., , and . Adapt. Behav., 21 (4): 263-273 (2013)