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A Graphics Processing Unit Algorithm to Solve the Quadratic Assignment Problem Using Level-2 Reformulation-Linearization Technique.

, , , , and . INFORMS J. Comput., 29 (4): 676-687 (2017)

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Solving the Quadratic Assignment Problem on heterogeneous environment (CPUs and GPUs) with the application of Level 2 Reformulation and Linearization Technique., , , , and . CoRR, (2015)Performance Analysis and Optimization of the Vector-Kronecker Product Multiplication., , , and . SBAC-PAD, page 265-272. IEEE, (2020)DTM@GPU: Characterizing and evaluating trace redundancy in GPU., , , , , , , , and . Concurr. Comput. Pract. Exp., (2019)Avaliação de Sistemas de Coerência de Cache em Arquiteturas ODBMs Cliente-Servidor., , , , and . SBBD, page 68-82. UFRGS, (2002)Maximizing the GPU resource usage by reordering concurrent kernels submission., , , , , , and . Concurr. Comput. Pract. Exp., (2019)Towards a Dataflow Runtime Environment for Edge, Fog and In-Situ Computing., , , , , , and . SBAC-PAD (Workshops), page 115-120. IEEE Computer Society, (2017)Work Distribution for Parallel ZSweep Algorithm., , , , and . SIBGRAPI, page 107-116. IEEE Computer Society, (2003)A parallel heuristic for the Vehicle Routing Problem with Simultaneous Pickup and Delivery., , , , and . Comput. Oper. Res., 37 (11): 1899-1911 (2010)Sharing design perspectives through storytelling., , , and . Artif. Intell. Eng. Des. Anal. Manuf., 16 (3): 229-241 (2002)Sensor data analysis for equipment monitoring., , , , and . Knowl. Inf. Syst., 28 (2): 333-364 (2011)