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Wallace: Automating Cultural Evolution Experiments Through Crowdsourcing.

, , , , , and . CogSci, cognitivesciencesociety.org, (2016)

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Causal Bayesian NetworkX.. SciPy, page 144-151. scipy.org, (2015)Design from Zeroth Principles., , and . CogSci, cognitivesciencesociety.org, (2016)Wallace: Automating Cultural Evolution Experiments Through Crowdsourcing., , , , , and . CogSci, cognitivesciencesociety.org, (2016)Linting science prose and the science of prose linting., and . SciPy, page 90-97. scipy.org, (2016)