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Designing safe, profitable automated stock trading agents using evolutionary algorithms.

, , , and . GECCO, page 1777-1784. ACM, (2006)

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Multirobot Symbolic Planning under Temporal Uncertainty., , , and . AAMAS, page 501-510. ACM, (2017)Decision-Theoretic Bidding Based on Learned Density Models in Simultaneous, Interacting Auctions., , , , and . J. Artif. Intell. Res., (2003)Q-Learning.. Encyclopedia of Machine Learning and Data Mining, Springer, (2017)The Impact of Determinism on Learning Atari 2600 Games., and . AAAI Workshop: Learning for General Competency in Video Games, volume WS-15-10 of AAAI Workshops, AAAI Press, (2015)Approximately Orchestrated Routing and Transportation Analyzer: Large-scale traffic simulation for autonomous vehicles., , , and . ITSC, page 334-339. IEEE, (2012)Design Principles for Creating Human-Shapable Agents., , and . AAAI Spring Symposium: Agents that Learn from Human Teachers, page 79-86. AAAI, (2009)Team-Partitioned, Opaque-Transition Reinforcement Learning., and . Agents, page 206-212. ACM, (1999)Online kernel selection for Bayesian reinforcement learning., , and . ICML, volume 307 of ACM International Conference Proceeding Series, page 816-823. ACM, (2008)Cross-domain transfer for reinforcement learning., and . ICML, volume 227 of ACM International Conference Proceeding Series, page 879-886. ACM, (2007)Policy Gradient Reinforcement Learning for Fast Quadrupedal Locomotion, and . Proceedings of the IEEE International Conference on Robotics and Automation, (May 2004)