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Super-lampreys and wave energy: Optimised control of artificially-evolved, simulated swimming lamprey., , and . Neurocomputing, 70 (7-9): 1139-1154 (2007)A Generic Approach For Obtaining Higher Entertainment In Predator/Prey Games., and . J. Game Dev., 1 (3): 23-50 (2005)An evolutionary approach for interactive computer games., , and . IEEE Congress on Evolutionary Computation, page 986-993. IEEE, (2004)Simulation Environment for the Evaluation and Design of Reactive Obstacle Avoidance Algorithms in UAS Operating in Low Altitude Airspace., and . ROBOT (1), volume 693 of Advances in Intelligent Systems and Computing, page 755-767. Springer, (2017)Knowledge-Based Surface Classification Using Specular Sonar Echoes., , and . IAS, page 251-257. North-Holland, (1986)Really Useful Robots., , and . IAS, page 284-293. IOS Press, (1989)Evaluation of Algorithms for Sequential Decision in Biosonar Target Classification., and . International Conference on Computational Intelligence, page 420-423. International Computational Intelligence Society, (2004)Real-time challenge balance in an RTS game using rtNEAT., , and . CIG, page 87-94. IEEE, (2008)Bee-havior in a mobile robot: the construction of a self-organized cognitive map and its use in robot navigation within a complex, natural environment., , and . ICNN, page 1451-1456. IEEE, (1993)Resolving Observer Motion by Object Tracking.. IJCAI, page 792-798. William Kaufmann, (1983)