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On a Quest for Good Process Models: The Cross-Connectivity Metric.

, , , , and . CAiSE, volume 5074 of Lecture Notes in Computer Science, page 480-494. Springer, (2008)

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PuReWidgets: a programming toolkit for interactive public display applications., and . EICS, page 51-60. ACM, (2012)Evaluation of Multi-Platform Mobile AR Frameworks for Roman Mosaic Augmentation., and . GCH, page 119-128. Eurographics Association, (2018)LegOSC - Mindstorms NXT Robotics Programming for Artists., , and . ICINCO-RA (1), page 177-182. INSTICC Press, (2008)Accessible Tangible User Interfaces in eXtended Reality Experiences for Cultural Heritage.. ISMAR Adjunct, page 18-25. IEEE, (2021)The Design of a Smartphone VR Viewer Inspired by 19th Century Stereoscopes., and . MUM, page 252-263. ACM, (2021)Workshop: Challenges for XR in Digital Entertainment., , , , , , , , , and . ICEC, volume 13056 of Lecture Notes in Computer Science, page 489-498. Springer, (2021)Understanding Stakeholders' Perspectives Towards Serious Games for Vocational Training for People with Intellectual Disabilities in Macau., and . ICEC, volume 13477 of Lecture Notes in Computer Science, page 320-330. Springer, (2022)Usability Evaluation of a VibroTactile API for Web-Based Virtual Reality Experiences., , and . INTERACT (5), volume 12936 of Lecture Notes in Computer Science, page 517-521. Springer, (2021)Opportunities and Challenges of Interactive Public Displays as an Advertising Medium., and . Pervasive Advertising, Springer, (2011)Object-Based Spatial Segmentation of Video Guided by Depth and Motion Information, , and . Motion and Video Computing, 2007. WMVC '07. IEEE Workshop on, (February 2007)