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PFML-based Semantic BCI Agent for Game of Go Learning and Prediction., , , , , , , , , and 1 other author(s). CoRR, (2019)A Fuzzy Spiking Neural Network for Behavior Estimation by Multiple Environmental Sensors., , and . SMC, page 1518-1523. IEEE, (2018)An iBeacon Indoor Positioning System Based on Multi-Sensor Fusion., , and . SCIS&ISIS, page 1115-1120. IEEE, (2018)Optimal placement for indoor positioning and monitoring system in public area., , , and . ICMLC, page 169-174. IEEE, (2017)FML-based Dynamic Assessment Agent for Human-Machine Cooperative System on Game of Go., , , , , , , , , and . CoRR, (2017)Remote multi-robot cooperation for human-robot communication in community-centric systems., , and . MHS, page 1-7. IEEE, (2016)FML-based robotic summarization agent and its application., , , , and . FUZZ-IEEE, page 1-6. IEEE, (2017)FML-based linguistic classification agent for social media application., , , , and . FUZZ-IEEE, page 1-6. IEEE, (2017)FML-based prediction agent and its application to game of Go., , , , , , , and . IFSA-SCIS, page 1-6. IEEE, (2017)Layer-Aware Program-and-Read Schemes for 3D Stackable Vertical-Gate BE-SONOS NAND Flash Against Cross-Layer Process Variations., , , , , , , , , and 6 other author(s). IEEE J. Solid State Circuits, 50 (6): 1491-1501 (2015)