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VR-Assisted vs Video-Assisted Teacher Training

, , , , , and . Proceedings of the 25th IEEE Virtual Reality conference (VR '18), page 625-626. IEEE, (2018)
DOI: 10.1109/VR.2018.8446312

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PEARS - Physics Extension And Representation through Semantics, , , and . IEEE Transactions on Computational Intelligence and AI in Games, 8 (2): 178-189 (June 2015)Breaking Bad Behaviours: A New Tool for Learning Classroom Management using Virtual Reality, , , , , and . Frontiers in ICT, (2016)ALTERNE: Intelligent Virtual Environments for Virtual Reality Art., , , , , , , , and . Smart Graphics, volume 3031 of Lecture Notes in Computer Science, page 21-30. Springer, (2004)VR-Assisted vs Video-Assisted Teacher Training, , , , , and . Proceedings of the 25th IEEE Virtual Reality conference (VR '18), page 625-626. IEEE, (2018)Qualitative Simulation of an Artificial Life Ecosystem, , , , and . 19th Workshop on Qualitative Reasoning, page 18-20. Graz, Austria, (2005)Exploring the usability of immersive interactive storytelling, , , , and . Proceedings of the 17th ACM Symposium on Virtual Reality Software and Technology, page 103-110. New York, NY, USA, ACM, (2010)Breaking Bad Behaviors: A New Tool for Learning Classroom Management using Virtual Reality, , , , , and . Frontiers in ICT, (2016)Causal Perception in Virtual Reality and its Implications for Presence Factors, , and . Presence: Teleoperators & Virtual Environments, 16 (6): 623-642 (December 2007)AI-mediated interaction in virtual reality art, , , and . Proceedings of the First international conference on Intelligent Technologies for Interactive Entertainment, page 74-83. Berlin, Heidelberg, Springer-Verlag, (2005)Reducing the Fear of Height by Inducing Proteus Effect of a Dragon Avatar, , , , and . 25, (2020)Best Paper Award 🏆.