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DEMO Exploring multimodal interaction techniques for a mixed reality digital surface, , , и . International Symposium on Mixed and Augmented Reality, (2014)To appear.On the art of the evaluation and presentation of RIS-engineering., и . SEARIS, стр. 9-17. IEEE Computer Society, (2014)Introducing a Motivating Training Study Design to Compare auditory and tactile Streaming-based P300 BCIs., , , , , и . GBCIC, Verlag der Technischen Universitaet Graz, (2019)Impostor-based Rendering Acceleration for Virtual, Augmented, and Mixed Reality., , и . VRST, стр. 3:1-3:10. ACM, (2021)Games Engineering. Wissenschaft mit, über und für Interaktive Systeme, , , и . Games Studieren - was, wie, wo?, стр. 269-318. Transcript - Bild und Bit., (2018)Towards Narrative-Driven Atmosphere for Virtual Classrooms., , , , , и . CHI Extended Abstracts, ACM, (2019)Coherence and Plausibility, not Presence?! Pivotal Conditions for XR Experiences and Effects, a Novel Model, и . (2021)cite arxiv:2104.04846Comment: 10 pages,2 figures.Ka-Boom!!! Visually Exploring Latency Measurements for XR, , , и . Extended Abstracts of the 2021 CHI Conference on Human Factors in Computing Systems, New York, NY, USA, Association for Computing Machinery, (2021)Remote at Court – Challenges and Solutions of Video Conferencing in the Judicial System, , и . Proceedings 25th HCI International Conference, Design, Operation and Evaluation of Mobile Communications, стр. 82-106. Springer, (2022)Multimodale Interaktion in der Virtuellen Realität, , , , , и . Mensch & Computer 2001, 55, стр. 265-274. B.G. Teubner Stuttgart, (2001)