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AdaptPose: Cross-Dataset Adaptation for 3D Human Pose Estimation by Learnable Motion Generation.

, , , , and . CVPR, page 13065-13075. IEEE, (2022)

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DANBO: Disentangled Articulated Neural Body Representations via Graph Neural Networks., , and . ECCV (2), volume 13662 of Lecture Notes in Computer Science, page 107-124. Springer, (2022)AdaptPose: Cross-Dataset Adaptation for 3D Human Pose Estimation by Learnable Motion Generation., , , , and . CVPR, page 13065-13075. IEEE, (2022)Detecting viewer-perceived intended vector sketch connectivity., , , , , and . ACM Trans. Graph., 41 (4): 87:1-87:11 (2022)Follow My Hold: Hand-Object Interaction Reconstruction Through Geometric Guidance., , , and . 3DV, page 795-805. IEEE, (2026)AdaptPose: Cross-Dataset Adaptation for 3D Human Pose Estimation by Learnable Motion Generation., , , , and . CoRR, (2021)Gravity as a Reference for Estimating a Person's Height from Video., , , and . CoRR, (2019)Pose Modulated Avatars from Video., , and . ICLR, OpenReview.net, (2024)Unsupervised Keypoints from Pretrained Diffusion Models., , , , , , , , and . CVPR, page 22820-22830. IEEE, (2024)VIRL: Self-Supervised Visual Graph Inverse Reinforcement Learning., , , , , and . CoRL, volume 270 of Proceedings of Machine Learning Research, page 2029-2048. PMLR, (2024)Follow My Hold: Hand-Object Interaction Reconstruction through Geometric Guidance., , , and . CoRR, (August 2025)