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The Astropy Project: Sustaining and Growing a Community-oriented Open-source Project and the Latest Major Release (v5.0) of the Core Package

, , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , and . (2022)cite arxiv:2206.14220Comment: 43 pages, 5 figures. To appear in ApJ. The author list has two parts: the authors that made significant contributions to the writing and/or coordination of the paper, followed by maintainers of and contributors to the Astropy Project. The position in the author list does not correspond to contributions to the Astropy Project as a whole.

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Moving Least-Squares Reconstruction of Large Models with GPUs., , and . IEEE Trans. Vis. Comput. Graph., 20 (2): 249-261 (2014)Normal transformations for articulated models., , and . SIGGRAPH Sketches, page 134. ACM, (2006)The Astropy Project: Sustaining and Growing a Community-oriented Open-source Project and the Latest Major Release (v5.0) of the Core Package, , , , , , , , , and 126 other author(s). (2022)cite arxiv:2206.14220Comment: 43 pages, 5 figures. To appear in ApJ. The author list has two parts: the authors that made significant contributions to the writing and/or coordination of the paper, followed by maintainers of and contributors to the Astropy Project. The position in the author list does not correspond to contributions to the Astropy Project as a whole.Parallel, Realistic and Controllable Terrain Synthesis., , and . Comput. Graph. Forum, 34 (2): 105-116 (2015)Simplifying Character Skins with Analytic Error Metrics., , and . Comput. Graph. Forum, 29 (1): 13-24 (2010)Animation space: A truly linear framework for character animation., , and . ACM Trans. Graph., 25 (4): 1400-1423 (2006)Fast in-place binning of laser range-scanned point sets., , and . ACM Journal on Computing and Cultural Heritage, 6 (3): 14:1-14:19 (2013)Faster GPU-based convolutional gridding via thread coarsening.. Astron. Comput., (2016)A comparison of linear skinning techniques for character animation., , , and . Afrigraph, page 177-186. ACM, (2007)Analytic simplification of animated characters., , and . Afrigraph, page 37-45. ACM, (2009)