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Towards Virtual Humans., , , , , , and . AAAI Technical Report (1), FS-04-01, page 70-77. AAAI Press, (2004)Perceptually driven cognitive mapping of urban environments., , and . AAMAS, page 1389-1390. ACM, (2002)Modeling Dynamic Perceptual Attention in Complex Virtual Environments., , and . IVA, volume 3661 of Lecture Notes in Computer Science, page 266-277. Springer, (2005)Using an Explicit Teamwork Model and Learning in RoboCup: An Extended Abstract., , , , , , , and . RoboCup, volume 1604 of Lecture Notes in Computer Science, page 237-245. Springer, (1998)Situation Awareness with the Limited Visual Attention., , and . AAAI/IAAI, page 1079. AAAI Press / The MIT Press, (2000)Flexible group behavior: virtual commanders for synthetic battlespaces., , and . Agents, page 31-38. ACM, (2000)A hierarchical architecture for resource allocation, plan execution, and revision for operation of a network of communications antennas., , , , , , , and . ICRA, page 3340-3347. IEEE, (1997)A template-based and pattern-driven approach to situation awareness and assessment in virtual humans., and . Agents, page 116-123. ACM, (2000)Virtual Humans in the Mission Rehearsal Exercise System., , , , , and . Künstliche Intell., 17 (4): 5- (2003)Controlling the focus of perceptual attention in embodied conversational agents., , and . AAMAS, page 1097-1098. ACM, (2005)