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Exploring Collaboration with Group Pointer Interaction.

, , , , , and . Computer Graphics International, page 636-639. IEEE Computer Society, (2004)

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CLN2INV: Learning Loop Invariants with Continuous Logic Networks., , , , and . CoRR, (2019)Scaled-Time-Attention Robust Edge Network., , , , , , , , and . CoRR, (2021)Addressing the IEEE AV Test Challenge with Scenic and VerifAI., , , , , , , and . AITest, page 136-142. IEEE, (2021)A Meta Learning Approach to Discerning Causal Graph Structure., and . CoRR, (2021)Exploring Collaboration with Group Pointer Interaction., , , , , and . Computer Graphics International, page 636-639. IEEE Computer Society, (2004)Development and external evaluation of predictions models for mortality of COVID-19 patients using machine learning method., , , , , , , , , and 3 other author(s). Neural Comput. Appl., 35 (18): 13037-13046 (June 2023)Calibrating Function Point Backfiring Conversion Ratios Using Neuro-Fuzzy Technique., , and . International Journal of Uncertainty, Fuzziness and Knowledge-Based Systems, 16 (6): 847-862 (2008)Context-Aware Streaming Perception in Dynamic Environments., , , , , , , , , and 2 other author(s). ECCV (38), volume 13698 of Lecture Notes in Computer Science, page 621-638. Springer, (2022)Learning nonlinear loop invariants with gated continuous logic networks., , , , and . PLDI, page 106-120. ACM, (2020)Blogging with CONTEXT: a context-aware information retrieval system for bloggers., and . IIiX, page 289-292. ACM, (2010)