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Mobile stories: the evolution of a mobile, collaborative story reading and creation tool for children.

, , and . Int. J. Arts Technol., 5 (2/3/4): 244-270 (2012)

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Building Community: Report on the 2nd International and Interdisciplinary Perspectives on Children & Recommender Systems (KidRec) at IDC 2018., , and . SIGIR Forum, 52 (2): 138-144 (2018)Paper vs. tablet computers: a comparative study using Tangible Flags., , , and . IDC, page 29-36. ACM, (2011)Connecting generations: developing co-design methods for older adults and children., , , , , , and . Behav. Inf. Technol., 31 (4): 413-423 (2012)Cooperative Inquiry revisited: Reflections of the past and guidelines for the future of intergenerational co-design., , and . Int. J. Child Comput. Interact., 1 (1): 14-23 (2013)Child-Computer Interaction SIG: Designing for Refugee Children., , , , , , , and . CHI Extended Abstracts, ACM, (2019)That's Fake News! Reliability of News When Provided Title, Image, Source Bias & Full Article., , , and . Proc. ACM Hum. Comput. Interact., 5 (CSCW1): 109:1-109:19 (2021)Participatory Approaches to the Ethics of Emerging Technologies for Children., , , , , , , and . IDC, page 795-797. ACM, (2023)4th KidRec workshop - "what does good look like?": from design, research, and practice to policy., , , , , and . IDC (Extended Abstracts), page 103-110. ACM, (2020)Anon what what?: Children's Understanding of the Language of Privacy., , , , and . IDC, page 439-445. ACM, (2019)Guiding the selection of child spellchecker suggestions using audio and visual cues., , , , , , and . IDC, page 398-408. ACM, (2020)