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Untangling the Mess of Technological Artifacts: Investigating Community Artifact Ecologies: Full paper.

, , and . C&T, page 246-255. ACM, (2017)

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Malleable Games - A Literature Review on Communities of Game Modders., and . C&T, page 198-209. ACM, (2019)Growing food in the city: design ideations for urban residential gardeners., , and . C&T, page 89-97. ACM, (2015)Tales of Institutioning and Commoning: Participatory Design Processes with a Strategic and Tactical Perspective., , , , and . PDC (1), page 159-171. ACM, (2020)Local Perspectives for Sharing Economy Design on a Remote Tourist Island., , and . OZCHI, page 368-378. ACM, (2020)Untangling the Mess of Technological Artifacts: Investigating Community Artifact Ecologies: Full paper., , and . C&T, page 246-255. ACM, (2017)Institutioning the common: the case of commonfare., , and . PDC (1), page 6:1-6:11. ACM, (2018)Fostering Commonfare. Infrastructuring Autonomous Social Collaboration., , and . CHI, page 452. ACM, (2018)Communication in infrastructuring, or tales from a collaborative project., , , and . OZCHI, page 156-161. ACM, (2018)Happenstance, Strategies and Tactics: Intrinsic Design in a Volunteer-based Community., , , and . NordiCHI, page 10. ACM, (2016)Building connections: technology design for living on a low income., , , , and . PDC (2), page 1-4. ACM, (2016)