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IT-Supported Request Management for Clinical Radiology: Contextual Design and Remote Prototype Testing.

, , , , and . CHI Extended Abstracts, page 45:1-45:8. ACM, (2022)

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Fly My Little Dragon: Using AR to Learn Geometry, , , , and . Proceedings of the IEEE Conference on Games (CoG '22), page 528-531. IEEE, (August 2022)Reducing the Cognitive Load of Playing a Digital Tabletop Game with a Multimodal Interface., , , and . CHI, page 434:1-434:13. ACM, (2022)IT-Supported request management for clinical radiology: Analyzing the Radiological Order Workflow through Contextual Interviews, , , , and . Mensch und Computer 2021 (MuC '21), September 5-8, 2021, Ingolstadt, Germany, page 1-7. New York, NY, USA, Association for Computing Machinery, (2021)My Co-worker ChatGPT: Development of an XR Application for Embodied Artificial Intelligence in Work Environments., , , , and . VR Workshops, page 1646-1647. IEEE, (2025)Any ”Body” There? - Avatar Visibility Effects in a Virtual Reality Game, , , , , , , , , and . 2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), page 17-24. IEEE, (2018)Usability of a Mhealth Solution Using Speech Recognition for Point-of-care Diagnostic Management, , , , , , , , , and 2 other author(s). Journal of Medical Systems, (2023)Any "Body" There? Avatar Visibility Effects in a Virtual Reality Game., , , , , , , , , and . VR, page 17-24. IEEE Computer Society, (2018)The Effects of Expertise, Humanness, and Congruence on Perceived Trust, Warmth, Competence and Intention to Use Embodied AI., , , , and . CHI Extended Abstracts, page 316:1-316:9. ACM, (2024)Traversing the Pass: Improving the Knowledge Retention of Serious Games Using a Pedagogical Agent, , and . Proceedings of the 23rd ACM International Conference on Intelligent Virtual Agents, Würzburg, Germany, Association for Computing Machinery, (2023)The buffering of autonomic fear responses is moderated by the characteristics of a virtual character., , , , , , , and . Comput. Hum. Behav., (2025)