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Non-Myopic Learning in Repeated Stochastic Games.. CoRR, (2014)Belief and Truth in Hypothesised Behaviours., , and . CoRR, (2015)Developing performance metrics for the supervisory control of multiple robots., and . HRI, page 33-40. ACM, (2007)Behavioural evidence for a transparency-efficiency tradeoff in human-machine cooperation., , , , , and . Nat. Mach. Intell., 1 (11): 517-521 (2019)Validating human-robot interaction schemes in multitasking environments., , , and . IEEE Trans. Syst. Man Cybern. Part A, 35 (4): 438-449 (2005)An Online Mechanism for Ridesharing in Autonomous Mobility-on-Demand Systems., , and . IJCAI, page 475-481. IJCAI/AAAI Press, (2016)Moderating Operator Influence in Human-Swarm Systems., , and . SMC, page 4275-4282. IEEE, (2019)Encoding Intelligent Agents for Uncertain, Unknown, and Dynamic Tasks: From Programming to Interactive Artificial Learning., , and . AAAI Spring Symposium: Agents that Learn from Human Teachers, page 28-35. AAAI, (2009)Fast adaptive learning in repeated stochastic games by game abstraction., , , and . AAMAS, page 1141-1148. IFAAMAS/ACM, (2014)Genetic algorithms in repeated matrix games: the effects of algorithmic modifications and human input with various associates., and . IEEE IA, page 28-35. IEEE, (2013)