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The Ghost in the Museum Website: Investigating the General Public's Interactions with Museum Websites.

, , , and . TPDL, volume 10450 of Lecture Notes in Computer Science, page 434-445. Springer, (2017)

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Towards a Democratic Education for E-Government - A Study of Deliberative Decision-Making via Information and Communications Technology.. I3E, volume 202 of IFIP Conference Proceedings, page 671-682. Kluwer, (2001)Towards an understanding of data work in context: Emerging issues of economy, governance, and ethics.. Libr. Hi Tech, 34 (2): 182-196 (2016)Simulating Cub Reporter Dialogues: The collection of naturalistic human-human dialogues for information access to text archives., , , , , and . LREC, page 125-130. European Language Resources Association (ELRA), (2006)Review of: Van Lieshout, Marc, Egyedi, Tineke M. & Bijker, Wiebe E. editors. Social learning technologies. The introduction of multimedia in education. Aldershot: Ashgate Publishing, 2001. ISBN 0-7546-1409-3.. Inf. Res., (2001)Characterising online museum users: a study of the National Museums Liverpool museum website., , , and . Int. J. Digit. Libr., 21 (1): 75-87 (2020)Embedded, added, cocreated: Revisiting the value of information in an age of data., and . J. Assoc. Inf. Sci. Technol., 69 (5): 744-748 (2018)Collaborative information seeking and retrieval.. Annu. Rev. Inf. Sci. Technol., 40 (1): 329-356 (2006)Developing Expertise in E-Commerce: A Content Analysis of Students' Knowledge of Online Auctions., and . J. Inf. Syst. Educ., 16 (1): 85-92 (2005)Understanding interaction in information seeking and use as a discourse: a dialogic approach.. J. Documentation, 65 (1): 83-105 (2009)Is a Virtual Learning Environment a One-Size-Fits-All Solution? A Survey of Cognitive Styles Within a University Student Population., and . LTEC@KMO, volume 620 of Communications in Computer and Information Science, page 301-308. Springer, (2016)