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Thermal and wind devices for multisensory human-computer interaction: an overview., , , , , and . Multim. Tools Appl., 82 (22): 34485-34512 (September 2023)Coping With the Challenges of Delivering Multiple Sensorial Media., , and . IEEE Multim., 26 (2): 66-75 (2019)How Do We Experience Crossmodal Correspondent Mulsemedia Content?, , , , , and . IEEE Trans. Multim., 22 (5): 1249-1258 (2020)360° Mulsemedia: A Way to Improve Subjective QoE in 360° Videos., , , , , , and . ACM Multimedia, page 2378-2386. ACM, (2019)Improving response time interval in networked event-based mulsemedia systems., , and . MMSys, page 216-224. ACM, (2018)A mulsemedia framework for delivering sensory effects to heterogeneous systems., , and . Multim. Syst., 25 (4): 421-447 (2019)Less is (Just as Good as) More - an Investigation of Odor Intensity and Hedonic Valence in Mulsemedia QoE using Heart Rate and Eye Tracking., , , , , and . IEEE Trans. Multim., (2021)Do I Smell Coffee? The Tale of a 360° Mulsemedia Experience., , , , , , and . IEEE Multim., 27 (1): 27-36 (2020)Crowdsourcing authoring of sensory effects on videos., , , , and . Multim. Tools Appl., 78 (14): 19201-19227 (2019)PlaySEM: uma plataforma para renderização de efeitos sensoriais compatível com MPEG-V. Master's thesis, (Jun 30, 2015)