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Anthropomorphic Passive Mechanism for Performing Hand Exercises.

, , and . MMVR, volume 196 of Studies in Health Technology and Informatics, page 446-448. IOS Press, (2014)

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Liver Biomechanical Model for Virtual Palpation., , and . MMVR, volume 196 of Studies in Health Technology and Informatics, page 430-432. IOS Press, (2014)3D Liver Volume Reconstructed for Palpation Training., , and . MMVR, volume 184 of Studies in Health Technology and Informatics, page 450-452. IOS Press, (2013)Augmented Reality Central Venous Access Training Simulator., , , , and . HCI (27), volume 528 of Communications in Computer and Information Science, page 174-179. Springer, (2015)Development of a first person shooter game controller., , , , , , and . GEM, page 1-2. IEEE, (2015)External automatic defibrillator game-based learning app., , , and . GEM, page 1-4. IEEE, (2015)A mobile immersive virtual reality cardiac auscultation app., , , , and . GCCE, page 1-2. IEEE, (2017)Augmented reality motion-based robotics off-line programming., , , and . VR, page 191-192. IEEE Computer Society, (2011)Mobile robotic teleoperation using gesture-based human interfaces., , , , and . LARC, page 1-6. IEEE, (2011)Video Game Interfaces for Interactive Lower and Upper Member Therapy., , and . MMVR, volume 184 of Studies in Health Technology and Informatics, page 465-467. IOS Press, (2013)Detection of central venous access anatomic regions of interest using augmented reality game-based learning., , , , and . GEM, page 1-3. IEEE, (2015)